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UTF - Frigate - Class Helios by Lock-Mar UTF - Frigate - Class Helios by Lock-Mar
Description coming soon ;)
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:icontherealsoullessman:
Therealsoullessman Featured By Owner Aug 22, 2013
almost looks like a ship off of skyland
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:iconlock-mar:
Lock-Mar Featured By Owner Aug 22, 2013
i don't know Skyland, i'm appreciate vertical ship design sometime :)
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:iconturanicraider:
TuranicRaider Featured By Owner May 11, 2013  Hobbyist Digital Artist
insta favorite, love detailed vertical ship designs
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:iconlock-mar:
Lock-Mar Featured By Owner May 24, 2013
Thanks you :)
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:icondcmstarships:
dcmstarships Featured By Owner Jul 24, 2012  Hobbyist Digital Artist
unusual and fuctional design!
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:iconacxtreme:
ACXtreme Featured By Owner Mar 26, 2012  Professional Digital Artist
sweet design
I'm a big fan of a functional design ships
...hoping to get more details about the frigate soon, so I could run virtual battles with my own creations in my brain : )
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:iconlock-mar:
Lock-Mar Featured By Owner Mar 26, 2012
ahahah, i'm like you, my brain is always a battlefiled between huge fleet :) like i'm playing homeworld or freespace 2, i feel free to imagine my own sic-fi universe, where species fight themselves for some reasons.

Description is coming, i'm working on a terran fighter actually, i think i build some figthing scenes to illustrate them ;)
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:iconacxtreme:
ACXtreme Featured By Owner Mar 26, 2012  Professional Digital Artist
aight... gonna keep my eye on ur work : )
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:iconlock-mar:
Lock-Mar Featured By Owner Apr 3, 2012
Done :)
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:iconterranabassador:
TerranAbassador Featured By Owner Mar 23, 2012  Student Digital Artist
Interesting, but it's a mite unbalanced. Try adding some engines to the wing. As it is, it would tumble when trying to accelerate.
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:iconterranabassador:
TerranAbassador Featured By Owner Mar 23, 2012  Student Digital Artist
No, it would make it tumble more, and tumble faster. Instead of pushing the door with your hand, you're pushing it with jet engines. Unless you push it at the opposite edge at the same time, all you're going to do is tumble faster and faster and faster, without moving forward very far at all, while wasting huge amounts of energy.
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:iconlock-mar:
Lock-Mar Featured By Owner Mar 23, 2012
The Helios use thrust vectoring, so it don't need more engines ;), in particularly in the wing, which doesn't support the essential mass of the ship (this one is concentrated in the top of the ship where engines, life module and ammunitions are).

Smalls thruster are disposed around the ship to assist it when it want to move in a particular way.

But indeed, it is not build to fly into atmospheric conditions, when it aerodynamic is not well design and it will fall like a stone. :D
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:iconterranabassador:
TerranAbassador Featured By Owner Mar 23, 2012  Student Digital Artist
Thrust vectoring wouldn't help. The center of thrust is too far above the center of mass. That wing is at least as big as the main body, and is far below the center of thrust.

Imagine a door in space. If you push at the center of the door, it will float straight. If you push near an edge, it flip over and start tumbling. If we compare/replace your ship to/with this theoretical door, your engines would be pushing near an edge instead of the center.
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:iconlock-mar:
Lock-Mar Featured By Owner Mar 23, 2012
So, it would say that there must be the same thrusting power in the bottom of the ship, it's interesting. But if you considered that the thrusting power of the twice engine is very high, it will compensate the asymmetry of the ship ?
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:iconterranabassador:
TerranAbassador Featured By Owner Mar 23, 2012  Student Digital Artist
No, it would make it tumble more, and tumble faster. Instead of pushing the door with your hand, you're pushing it with jet engines. Unless you push from the opposite edge at the same time, all you're going to do is tumble faster and faster and faster, without moving forward very far, while wasting a lot of energy.
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:iconlock-mar:
Lock-Mar Featured By Owner Mar 23, 2012
So, i've have add two auxiliary thrusters in your advices.
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:iconterranabassador:
TerranAbassador Featured By Owner Mar 23, 2012  Student Digital Artist
Now it's balanced. Good positioning on the new thrusters. And they looks like they were always there, so nice job on making them fit as well.

And sorry if you ever got the feeling of being hounded or anything like that. I looked back at my comments and found them to be a little too terse.

Hope I helped.
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:iconlock-mar:
Lock-Mar Featured By Owner Mar 24, 2012
No problem, i like to discuss, and its always good to have another point of view ;)
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:iconpinarci:
PINARCI Featured By Owner Mar 22, 2012  Professional Digital Artist
I like this one , i love vertical ships , I like to know how did you render this cool illustration look front and back , thank you .
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:iconlock-mar:
Lock-Mar Featured By Owner Mar 22, 2012
I've planned to make a tutorial soon, but it take some time to do ^^. Enjoy you like this one ;)
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:iconpinarci:
PINARCI Featured By Owner Mar 22, 2012  Professional Digital Artist
it would be very kind of you , looking forward to it , again impressive work :)
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March 21, 2012
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